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5th International Independent Videogames Festival in Berlin, April 20 to 22, 2016 – plus extra Family Day.

We’re still adjusting and adding things to the schedule, so keep checking it in the next days for updates!
Friday, April 22 • 13:30 - 16:00
Morten Reinholdt, Rami Bock: The Future of AI in Indie Games FULL

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Capacity for this session is limited. To reserve a spot, select the “Add To My Sched” button next to the workshop title. If the session is already fully booked, you can add yourself to the waiting list by selecting the same button. 

The workshop gives an overview of state-of-the-art of AI technologies for indie developers, and reviews some of the use cases that these technologies can solve to create deeper immersion, more intelligence behavior, and a greater game experience.

Attendees learn to implement these tools in Unity, through hands-on examples of AI solutions to common challenges.

Topics that will be seen during the workshop:
  • Current state of AI in games.
  • Todays game AI requirements.
  • AI Approaches and models.
  • What is Utility AI.
  • AI complexity and simplifications.
  • Examples of AI use cases.
    • Desires.
    • Tactical Reasoning.
    • Dynamic Dialogs.
    • Dynamic Worlds.
    • Etc.
  • Apex Utility AI
    • Structure
    • Terminology
    • Exercises
  • Discussion.

Participant requirements:

The workshop is in English.

For the hands-on part of the workshop, knowledge of Unity and programming is required.

Tools participants should bring:

Bring a laptop with Unity and a C# editor or SDK installed.

Intended audience:

Game developers, programmers, and any interested in AI.

Artists
MR

Morten Reinholdt

Morten Reinholdt is a skilled game developers, and has worked on many titles within mobile and social games.
avatar for Rami Bock

Rami Bock

Rami Bock is a skilled AI programmer, and has been architect on Apex Steer, and has been part of the team developing the Apex AI portfolio.


Friday April 22, 2016 13:30 - 16:00 CEST
Haubentaucher Revaler Str. 99, 10245 Berlin